I came across Rockstar Games Social Club during the course of my classwork today. I decided to just briefly look over it and assess its importance in social media.
Social Club logo | igrandtheftauto.com |
Rockstar Games, makers of the Grand Theft Auto and Red Dead
series, have announced that they are releasing Max Payne 3 later this year for
Xbox 360, PS3, and PC. In addition to releasing the game later this year,
Rockstar will be utilizing social media and will attempt to create a community
around Max Payne 3 with their revamped Social Club. The full article on this
announcement can be found here.
From what I understand, it seems that the Social Club is a forum for gamers to
utilize when they play any Rockstar Games title. Users will be able to login
with their Facebook or Twitter accounts, get up-to-date news as it is
announced, and will be able to interact with other players, via the “add
friend” feature, and even put together a “crew” for online multiplayer
purposes. Additionally, users will have access to game guides, to help them
through any tricky parts, and access to exclusive content, which will help
enhance the consumer’s gaming experience. I think this is a great and
innovative way to take the solidarity out of the gaming experience and
encourage communication about a shared interest amongst consumers. And for consumers that are not keen on
multiplayer games, they can still interact with others while reaping the
benefits of exclusive content and guides for themselves. Below is a screenshot
of what the Social Club webpage looks like.
socialclub.rockstar.com |
By utilizing the Social Club, and essentially creating a
very niched social media platform, Rockstar has effectively created a Facebook
for gamers. By getting consumers signed up with this service, they can not only
reach them directly about their current titles, but also provide a platform to
market future projects to them. Moreover, Rockstar will be able to engage in
conversations with their market directly, should they so choose, via this
platform, which will help consumers feel more engaged and give them a greater
sense of belonging in the community. This sense of belonging will encourage
more frequent visits, which causes the cycle to begin again as more and more
games are released.
Rockstar Games logo | giantbomb.com |
While the Social Club is very heavily integrated into social
media outlets, I feel Rockstar’s main
website doesn’t really have any references to social media (no “Like” page
for Facebook, no “follow us on Twitter” button). This is one area Rockstar
could improve upon. By having a section dedicated to social media on their
homepage (aside from their Social Club, which is their version of social media), they would be able to cultivate a
connection with fans over social media giants like Facebook and Twitter.
Rockstar does a great job delivering what fans have come to except and (in some
cases) a few great surprises they haven’t expected, but the idea that Rockstar
really wants to have a conversation with their fans, be it to ensure they’re
still doing right by the consumer or just to check in and build the relationship
with their customer, is not readily apparent on their main webpage.
What do you think about social media and gaming? What do you think of Rockstar's integration of social media into their services? What's your favorite Rockstar game?
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